SaaS products, built to last.
I design and build subscription software end to end: accounts, billing, multi-tenancy, and the architecture to grow, without the enterprise price tag.
What SaaS Development involves
A SaaS product is more than a web app. It needs authentication, subscription billing, multi-tenant data isolation, roles and permissions, admin tooling, and an architecture that stays fast and cheap as you add customers. I build all of it, properly.
I have shipped production SaaS solo, including SalahClock, with Paddle billing, Supabase data, and edge deployment. I know where SaaS gets slow and expensive, and how to keep it lean while it grows.
What you actually get
Proven at scale
I built and scaled the frontend of platforms serving 10M+ users.
Billing that works
Subscriptions, trials, upgrades, and the webhook edge cases that keep billing accurate.
Multi-tenant from day one
Clean data isolation and roles, so adding customers does not mean rebuilding.
A good fit if
- Founders turning a validated idea into a real subscription product
- Teams replacing a fragile internal tool with a sellable SaaS
- Businesses that outgrew no-code and need proper software
What is included
- Product and technical scoping
- Auth, roles, and multi-tenant data model
- Subscription billing (Stripe or Paddle) with webhooks
- Responsive app UI from a reusable component system
- Automated tests, CI/CD, and edge deployment
- Admin tooling and handover docs
How it runs
A calm, predictable process
No surprises, no black box. You see a live URL from week one.
- 01
Scope
Define the smallest version that customers will pay for.
- 02
Architect
Data model, auth, billing, and tenancy before building.
- 03
Build
Weekly demos on a live URL as it takes shape.
- 04
Launch
Tested, billed, deployed, and handed over.
Typically built with
Proof, not promises
All work →Questions, answered
Related services
Often paired with
Available for new work
Building a SaaS?
Tell me the idea. I will scope the smallest version customers will pay for.


